@inclementimmigrant to PC [email protected]English • 1 month agoCritical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.comexternal-linkmessage-square2arrow-up124arrow-down11cross-posted to: games
arrow-up123arrow-down1external-linkCritical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.com@inclementimmigrant to PC [email protected]English • 1 month agomessage-square2cross-posted to: games
minus-squareBjörn TantaulinkfedilinkEnglish5•1 month agoI actually think a 2D fighter game would fit them well. They have a huge roster and I think a fighter game is easier than a full blown RPG.
minus-square@owenfromcanadalinkEnglish1•1 month agoActually, something along the lines of Tales of Symphonia would be amazing. 2D fighting for the main gameplay element with an RPG-ish foundation and tons of great storytelling. I’d pre-order that.
I actually think a 2D fighter game would fit them well. They have a huge roster and I think a fighter game is easier than a full blown RPG.
Actually, something along the lines of Tales of Symphonia would be amazing. 2D fighting for the main gameplay element with an RPG-ish foundation and tons of great storytelling. I’d pre-order that.