Now that Stop Killing Games is actually being taken seriously - maybe we need to take a look at Stop Fucking Around In Our Kernels

I haven’t really been personally affected by it before - I don’t play any competitive multiplayer games at all. But my wife had her brother over, and he’s significantly younger than us. So he wanted to play FortNite and GTA V, knowing I have a gaming PC. FortNite is immediately out of the question, it’ll never work on my computer. Okay, so I got GTA V running and it was fun for a while, but it turns out all of those really cool cars only exist in Online. But oh look, now they’ve added BattlEye and I can no longer get online.

While this seems like a trivial issue (Just buy a third SSD for Windows and dual boot), it’s really not. Even if I wanted to install Windows ever again, I do NOT want random 3rd party kernel modules in there. Anyone remember the whole CrowdStrike fiasco? I do NOT want to wake up to my computer not booting up because some idiot decided to push a shitty update to their kernel module that makes the kernel itself shit the bed. And while Microsoft fucks up plenty, at least they’re a corporation with a reputation to uphold, and I believe they even have a QA team or 2. CrowdStrike was unheard of outside of the corporate world before the ordeal and tbh nobody has ever heard of it afterwards again.

So I think this would be a good angle to push. That we should be careful about what code runs in our OS kernels, for security and stability reasons. Obviously it’d be impossible to just blanket ban 3rd party kernel modules to any OS. However, maybe here in the EU at least we could get them to consider a rule that any software that includes a component running in the OS kernel, MUST justify how that part is necessary for the software to function in the best possible way for the user of the computer the software is running on. E.g I expect a hardware driver to have a kernel module, and I can see how security software needs to have a kernel module, but I do NOT see how a video game needs to have an anti cheat with a kernel module. How does that benefit me, the customer paying to be able to play said video game?

  • @PlatonicGin
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    31 day ago

    EAC & BattleEye aren’t kernel level. They still suck, but kernel level is equivalent to Vanguard from Riot which is unacceptably invasive.

    • @[email protected]
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      81 day ago

      Those both have a Ring 0 component, which is essentially presented as required for the crap to even work.

      The argument being that you have to have that level of access for the anti-cheat software to be able to actually be able to do it’s thing, since if you just ran it with a normal user’s permission, it’d be subject to numerous ways you could have a cheat tool simply bypass it.

      They’re probably not wrong about that, but doesn’t mean that we should have to essentially install a rootkit on our hardware to play online games.

    • @ampersandrew
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      91 day ago

      There’s a warning on Dauntless’s store page saying that it uses EAC for kernel level anti-cheat.