Hello, I want to make an advanced Plants vs. Zombies fan-game that will use Go-to Plugin, where you can have an unlimited amount of plants, similar to Minis: a life simulator, where you can have an unlimited number of Minis.

Features/functions I need script/advanced code for

  • Two modes: Adventure Mode and Zen Garden
  • No limit on how many plants you can have, and showing information/summary about them (so I don’t have to add a bunch of lists for plant information, like [plant1Info], [plant2Info], [plant3Info], and so on).
  • Use your plants in areas to let them battle/attack zombies (you will be able to use up to 45 plants in areas).
  • Plants can die if they get eaten, burnt, etc.
  • Plants can reproduce.
  • Be able to use Plant Food in Adventure Mode.

If you provide me code for the following functions/features, I will appreciate it!

  • TAPgiles
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    13 months ago

    Ah I see. So all the stuff in your post is not intended to use the go-to plugin anyway? That’s what I was confused about.

    It’s definitely possible. You’re basically writing a web page, on a platform that also lets you use its own programming language. But JavaScript is there–and there are many complex and interesting games written using it. There are actually web versions people have made of Plants vs Zombies made on the web, using JavaScript to program it all. So it’s perfectly possible, yes.

    • @VanillaFlowerOP
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      13 months ago

      Sorry for late reply, but my game will actually use the Go-to Plugin. I know you can make a complex game without Go-to plugin, but I was just wondering if it’s possible to make this game using Go-to Plugin and complex code at the same time. I said that my game will be a CYOA story and a complex game at the same time, similar to Warrior Cats Odyssey, where you choose your deputy and medicine cats using buttons (which also uses Goto Plugin, the basic version of Go-to Plugin). /gen /nm

      • TAPgiles
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        13 months ago

        Well you could use it for the CYOA stuff. The strategy game side of it doesn’t need and wouldn’t use any of the features that plugin provides, because that plugin was made for CYOA, not this kind of strategy game. So either way, you’ll need to write a lot of code that has nothing to do with that Goto plugin. And trying to somehow use the Goto plugin is likely to be a lot more of a headache than just not using it for the strategy game part.

        • @VanillaFlowerOP
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          12 months ago

          Sorry for late reply again, but I will agree with it 👍🏻