Mine is mapping. I am a big OpenStreetMap contributor and I have mapped many towns near me that were previously completely unmapped.

  • @[email protected]
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    9 hours ago

    Meaning then you just pass through objects rather than collide? Or is it unable to properly calculate the incident & resulting collision vectors, meaning the resulting trajectories are nonsensical?

    • LucasWaffyWaf
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      27 hours ago

      Everything from projectiles to monsters pass through walls, can do no damage to one another, and can’t interact with stuff like switches. I edited my comment with a poor explanation from memory, alongside a great video explaining that I can’t watch to double check my comment as I’m at work currently.