I’m still a bit unsure how plausible it is to make a multiplayer game, keep it updated, and not sell content within the game.
The good devs restrict it to cosmetic options, but I can’t say I’ve moralistically stuck to that kind of perfection - I’m okay with new weapons/characters as long as they stay balanced against old ones. It becomes a sort of hazy issue.
I’m still a bit unsure how plausible it is to make a multiplayer game, keep it updated, and not sell content within the game.
The good devs restrict it to cosmetic options, but I can’t say I’ve moralistically stuck to that kind of perfection - I’m okay with new weapons/characters as long as they stay balanced against old ones. It becomes a sort of hazy issue.
Halo 3 and other games of it’s time did well enough, and the multiplayer for them lasted way longer than most live service games.
Actual DLC was better than FOMO cosmetics in my opinion.