• circuitfarmer
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    8021 hours ago

    They sell fine. Look at BG3.

    What they don’t do is make money hand over fist without the need to design more product, as happens with subscription-based, game-as-a-service multiplayer titles. Some companies don’t want to make good games. They just want to make good money.

    • @makyo
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      1819 hours ago

      And ignoring all the attempts at a game-as-a-service that fail

      • @2pt_perversion
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        1518 hours ago

        “That guy just made millions of dollars playing the lottery. We should quit our jobs and play the lottery too!”

    • @[email protected]
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      917 hours ago

      More expensive and less profit

      Like the other person pointed out with GaaS you don’t even need to finish the game before you start making money

      However BG3 had a big already established IP and successful Divinity games beforehand

      I will give you some advice that I was given “you need a hit before you can have a hit”