- cross-posted to:
- [email protected]
- xbox
- gamedev
- cross-posted to:
- [email protected]
- xbox
- gamedev
cross-posted from: https://lemmy.world/post/23327568
Well at least it’s not a buyout for now.
cross-posted from: https://lemmy.world/post/23327568
Well at least it’s not a buyout for now.
I have a feeling it will result in a PSN account requirement in future.
That’s even worse.
Welp, there’s always Elden Ring modding scene for new releases
I’ve worked closely with the people that do reverse engineering and such for FromSoft games and I can damn near guarantee that any PSN requirement would be ripped out pretty quickly. At worst they might tie it to online features. My real worry is exclusivity, timed or otherwise.
Sony: Thanks for letting us know! The next FromSoft game will have zero modding support. Make sure to login using your PSN account. Remember, we love you!
Oh, make no mistake; prior FS games have no modding support. In fact, they encrypt the all game files with RSA nowadays (which is awful for read speeds because RSA is slow but whatever). Current modding support is based off of a robust reverse engineering community that’s documented most of the file formats and a significant portion of the important code. And that’s while contending with Arxan which, while not as awful as Denuvo, still impedes RE. They’d basically have to implement something as draconian as Denuvo to make things more difficult than they are.