• Agent KaryoOPM
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    19 hours ago

    It’s honestly not so much a genre as a playstyle.

    The focus is more on session-based gameplay. You go in, win/lose and start another run. Most roguelikes will give you permanent upgrades for success in a session that will make subsequent runs somewhat easier.

    That being said, the exact ruleset can vary a lot even among games that explicitly market themselves as roguelike.

    • @Chip_Rat
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      521 hours ago

      O M G

      Thank you. What the hell every other explainer on the internet?!?! That’s so simple. That makes so much sence.

      FFS my current game is a rogue-like and I never would have known this, despite literally looking up the definition earlier today.

      Thank you Karyo-san.