Yeah, that frustrates me a lot, too. They almost had it right, that they need to go beyond realism to make truly good-looking games. But in practice, they say that only to show you the most boring-ass graphics known to humanity. I don’t need your pebbles to cast shadows. I can walk outside and find a pebble that casts shadows in a minute tops. Make the pebbles cast light instead, that could look cool. Or make them cast a basketball game. That’s at least something, I haven’t seen yet.
I like the way you think. The logic of video games and what they display don’t have to be limited by anything in the real world. They can invent entirely new forms of perception even (like that Devil Daggers sequel that lets you see behind yourself using colour overlays).
“Hyperrealistic” weirdly means “more almost realistic”.
Yeah, that frustrates me a lot, too. They almost had it right, that they need to go beyond realism to make truly good-looking games. But in practice, they say that only to show you the most boring-ass graphics known to humanity. I don’t need your pebbles to cast shadows. I can walk outside and find a pebble that casts shadows in a minute tops. Make the pebbles cast light instead, that could look cool. Or make them cast a basketball game. That’s at least something, I haven’t seen yet.
I like the way you think. The logic of video games and what they display don’t have to be limited by anything in the real world. They can invent entirely new forms of perception even (like that Devil Daggers sequel that lets you see behind yourself using colour overlays).