@[email protected] to GamesEnglish • 1 month agoAge of Empires designer believes RTS games need to finally evolve after decades of stagnationwww.videogamer.comexternal-linkmessage-square78fedilinkarrow-up1245arrow-down18
arrow-up1237arrow-down1external-linkAge of Empires designer believes RTS games need to finally evolve after decades of stagnationwww.videogamer.com@[email protected] to GamesEnglish • 1 month agomessage-square78fedilink
minus-square@PapstJL4UlinkEnglish1•1 month agoRTS always requires micro - it’s real time. If micro is not required, strategy is not requires in an RTS.
minus-squareVindictiveJudgelinkEnglish2•1 month agoMicro is actually tactics since it’s on the level of a single engagement. Strategy is more about the game as a whole, like scouting and map control.
RTS always requires micro - it’s real time. If micro is not required, strategy is not requires in an RTS.
Micro is actually tactics since it’s on the level of a single engagement. Strategy is more about the game as a whole, like scouting and map control.