Thanks to a recent update to the WiiSX / CubeSX emulator, PlayStation 1 (PS1) games are now playable on the Nintendo GameCube, offering an exciting new way for retro gaming enthusiasts to experience classic titles.

  • @[email protected]
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    245 days ago

    I’m curious what the games look like, does it retain the PS1 “wobble” or would it look more clean with the GameCube rendering?

    • @[email protected]
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      43 days ago

      I’m not sure, but the reasons for being “wobbly” are pretty interesting: https://retrocomputing.stackexchange.com/questions/5019/why-do-3d-models-on-the-playstation-1-wobble-so-much

      If I was deigning an emulator, I’d try to match the behavior of the original system as closely as possible, since people designing a program for that system might have depended on any behavior they observed (intentionally or unintentionally), so I’d keep the “wobble” (or provide a way to disable it, but keep it enabled by default).

    • lime!
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      145 days ago

      i may just be talking out of my ass but i recall one of the dolphin devlogs saying something about the gamecube not having an fpu either. it got around wobblies by being 64-bit or something. if that’s the case, going 32-bit only would reintroduce them.

      • @[email protected]
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        95 days ago

        Duckstation has a way of “removing” the wobble. I don’t remember what technique they use though, it’s been awhile since I looked at it.

        • @[email protected]
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          95 days ago

          It makes the games look way better too. Just play through metal gear solid 1 and was impressed with it.