aswz to GamesEnglish • 1 year agoRoblox employees criticise lack of diversity in workforcewww.gamesindustry.bizexternal-linkmessage-square10arrow-up131arrow-down15
arrow-up126arrow-down1external-linkRoblox employees criticise lack of diversity in workforcewww.gamesindustry.bizaswz to GamesEnglish • 1 year agomessage-square10
minus-square@AProfessionallinkEnglish26•1 year agoReally? It runs everywhere (browser, mobile), it targets young children (a huge and passionate group), it is absolutely full of content (made for free/cheap by other children). It is the most obviously successful formula I could imagine.
minus-squareI Cast FistlinkfedilinkEnglish10•1 year agoDon’t forget all the predatory money incentives to trick kids into doing more free labor for them
minus-square@[email protected]linkfedilinkEnglish5•edit-21 year agoNowadays I don’t think the games are made by fellow children as much. There’s whole teams of adults making money off of Roblox games
minus-squareI Cast FistlinkfedilinkEnglish9•1 year ago There’s whole teams of adults making money scraping peanuts off of Roblox games ftfy Unless you meant the gray/black markets, those give off more real money than Roblox does to its content creators
minus-square@danhasnolifelinkEnglish3•1 year agoGood points. I guess I was thinking about it from the stereotypical “adult gamer with disposable income” perspective. Not those gamer’s kids.
Really? It runs everywhere (browser, mobile), it targets young children (a huge and passionate group), it is absolutely full of content (made for free/cheap by other children).
It is the most obviously successful formula I could imagine.
Don’t forget all the predatory money incentives to trick kids into doing more free labor for them
Nowadays I don’t think the games are made by fellow children as much. There’s whole teams of adults making money off of Roblox games
ftfy
Unless you meant the gray/black markets, those give off more real money than Roblox does to its content creators
Good points. I guess I was thinking about it from the stereotypical “adult gamer with disposable income” perspective. Not those gamer’s kids.