- cross-posted to:
- gamedeals
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- [email protected]
- cross-posted to:
- gamedeals
- [email protected]
- [email protected]
Sifu is a realistic third-person brawler with tight Kung Fu combat mechanics and cinematic martial arts action embarking you on a path for revenge.
I am very much looking forward to playing this and have been wanting to since its release. If it is anything like Sloclap’s other game, Absolver, I know the combat will be really fun.
Sifu is Absolver if all the disparate combat trees and styles were boiled down into one.
It’s a simplification and optimization of Absolver’s formula, and (in my opinion) it’s perfect.
Where Absolver was too open and didn’t have a direction for most players, Sifu does.
Where Absolver required you to grind for hours to unlock new abilities, Sifu grants them from a tree using points gained from playing the game (no need to block specific abilities, which prevents the fake fights with you just blocking and dodging, hoping to gain the right type of xp from the right mob spawn).
Absolver also has a great story (even though its telling is very subtle), and reaching that final hidden ending feels incredible.
Absolver walked so Sifu can run, and it’s so wonderful to see the fruits of Sloclap refining their already amazing formula.