• @grue
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    124 days ago

    It’s a shame it’s still based on a proprietary game engine. I look forward to someday when Skyblivion and Skywind game assets can run in some future version of OpenMW that has feature parity with the Skyrim engine.

    • @[email protected]
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      fedilink
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      74 days ago

      It’s possible, if there’s anyone working on such a thing. OpenMW took a long long time to become what it is today.