• @[email protected]
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    713 days ago

    I like the idea of open worlds much more than I like the reality. With a full time job, kids, and a completionist mindset I just don’t have the time or mental stamina to spend 100+ hours doing side quests and revealing every inch of the map. Not to mention reading all of that dialog and lore.

    Give me a corridor with a tight, focused story over a sprawling open world any day of the week. Coincidentally Bioshock was awesome.

    • @thesohoriots
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      263 days ago

      Absolutely. Nobody needs an open-world Dead Space. I want 8-12 hours of intense claustrophobia.

      • @[email protected]
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        82 days ago

        Ah yes, Corpse Stomping Simulator 2008.

        There was a way you could tell the living ones from the dead but I’ll be damned if I could tell you what it was exactly, I just developed a feeling after the first couple hours.

        • @[email protected]
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          82 days ago

          IIRC you could just telekinesis the bodies since only the ones that were actually dead would react to it. But stomping on every body as Isaac Clarke’s PTSD starts to set in is lore accurate.

      • Dogiedog64
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        12 days ago

        Counterpoint, a remastered Dead Space 2 with a lot more exploration capability would go super hard. I WANT to see the nooks and crannies of Titan Sprawl. I WANT to see the full desolation of a Necromorph outbreak. DS1 Remastered got that beautifully right with the new interconnectedness of the Ishimura and the Intensity Director.