• enkers
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    422 days ago

    I mean, there’s always been speculation that Vanguard is spyware. There’s absolutely no need or justification for always-on cheat detection.

    • zewm
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      412 days ago

      What speculation? It’s literally spyware. You are giving it full low level access to your processor.

      • enkers
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        2 days ago

        Don’t get me wrong, Vanguard is BS, and I quit playing riot games because of it. However, simply having low level access isn’t sufficient to classify it as spyware, otherwise drivers would be spyware. I still haven’t seen any evidence that it currently does anything nefarious with that access, which means it’s quite unlikely it’s being used for mass surveillance.

        To me, there are 2 problems: 1) It could be used for targeted attacks, and the likelihood anyone would find out is much lower than in a widespread surveillance scenario. 2) It could be used to deploy a massive bot-net.

        I think the US reclassification here is precautionary in nature.

        • @[email protected]
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          2 days ago

          Except drivers are designed to interact with hardware and to make it usable, kernel-level anticheats are designed to specifically scan/block/etc software. They are pretty different with their intended purposes, even though they offer the same/similar invasiveness.

        • @[email protected]
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          112 days ago

          Exactly. I avoid kernel-level anti-cheat not because of any known spying they do (and honestly, anything w/ user-level privileges can read all your personal data), but that they add yet another attack vector for a bad actor. I highly doubt Vanguard gets as much security scrutiny as drivers, for example.

          • enkers
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            2 days ago

            Yep, agreed. It’s the potential for exploitation that’s the main issue.

            • @[email protected]
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              32 days ago

              And the lack of a reason for vendors to put security first. “It’s just a game” or whatever, so they’ll do the bare minimum to keep the money flowing.

              Drivers, on the other hand, make or break a sale, because it makes the product look bad. So if a driver gets exploited, customers are likely to buy from a competitor. If that happens w/ a game, players will get pissed but keep playing the game.