• @[email protected]
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      22 hours ago

      In most cases it’s a bad idea, yes.

      Also, have another look at that example code snippet though: that static variable is local to that function. It’s a weird feature in c.

      I’ve used it quite often in embedded code where a single variable was only for one function, and only for that one app/device. Wrapping it in a struct would’ve made the code needlessly more complex (that’s a code smell). And yet, these static locals are very easy to refactor to one local to a struct. May the situation change, that’s still an option.

      • @[email protected]
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        122 hours ago

        that static variable is local to that function

        Yes I know how static storage durations work. It’s still global state, which is a code smell. Actually I’d go as far as to say global state is just bad practice, not just a smell. Occasionally it’s the only option, and it’s definitely the lazy option which I won’t claim to never take!

        • @[email protected]
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          121 hours ago

          Aaand… you didn’t even bother to google it :/

          This is not about storage durations, and it’s local to a function

          • @[email protected]
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            111 hours ago

            I don’t need to Google anything. I have 30 years experience writing C & C++.

            This is not about storage durations

            Yes it is.

            https://en.cppreference.com/w/c/language/storage_duration

            it’s local to a function

            Only the visibility is local. The data is still global state. You can call that function from anywhere and it will use the same state. That’s what global state means.

            https://softwareengineering.stackexchange.com/a/314983

            Some of the biggest issues with global state are that is makes testing difficult and it makes concurrent code more error-prone. Both of those are still true for locally scoped static variables.

            • @[email protected]
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              7 hours ago

              Again, it’s an easy refactor to make it not global. There are cases where that extra abstraction work simply does not add value.

              With your background, you should know that