• Porto881
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    2221 hours ago

    Same with Far Cry which is a shame because it used to be a really fun dumbshooter series. I got FC6 on sale last month and had to slog through it, I swore off the franchise after finishing the game and haven’t touched it since, even though there’s plenty of post-game content left for me.

    • Cethin
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      15 hours ago

      It was even better than that in my opinion once. FC1 and 2 were fairly intelligent, capable, and innovative shooters. FC3 was dumb fun, but importantly sold ridiculously well so they decided that’s all it would ever be and that gets stale fast.

    • @[email protected]
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      29 hours ago

      If you want a stupid fun “kill infinite number of baddies working for an insane BBEG” style game, Just Cause is a blast. 2 and 3 were both fantastic (3 smartly gave you infinite explosives) and the amount of silly chaos you can cause (and are rewarded for causing too!) is brilliant.

      For an example, in JC2 there’s a mission where you have to destroy a rocket which is launching using a fighter jet and blow up the rocket before it reaches orbit. The ongoing challenge was simply that I’d shoot it until I got too close, not start maneuvering for a second pass until it was too late and instead crash into the rocket dying in a fiery explosion, followed by the rebel leader telling me over the radio that I’d failed and to try again. Then one of the time, I shot the rocket until I got too close, started maneuvering too late, exploded as the plane crashed into the rocket and the rebel leader started saying something over the radio, except it was a congratulatory statement, and I realized I’d instinctively ejected from the plane at impact, and was now falling down to the ground with only my parachute and lots of enemy aircraft trying to kill me. So I grappled to a helicopter, persuaded the crew to let me in (aka beat them up and threw them out) then got shot to hell by another helicopter, which I conveniently would grapple to, persuade its crew to let me in, and keep repeating the process until I finally was close enough to the ground to grapple down to the ground and steal a fast car to evade the enemy army.

      JC3 one-ups this by instead of having you blow up a rocket (an ICBM in this case) but instead catch up to and ride the ICBM so you can redirect it to save a major city.

    • @[email protected]
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      20 hours ago

      Far Cry 6 made some decisions that didn’t make sense to me. I was always running out of ammo, which is something you shouldn’t have to worry about in a Far Cry game. Having essentially just 4 magazines doesn’t go far in a protracted firefight, and the Supremo is inconsistent to use. In Far Cry 5, the amount of ammo you could carry was roughly double the amount.

      You could also change your weapons at any time through the menu (so you’re essentially carrying like 50 weapons) but you can’t change your ammo type unless you’re at a workbench (although I think they fixed this later on), which is the opposite of the previous games.

      The game map is nice and large but it suffers from generic Point of Interest syndrome that is common in Ubisoft games.

      At least the plot was zany at times, particularly the side missions.

      Sad to see our resident AAAA game developer not doing well, but it was largely of their own making here.

      • @[email protected]
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        919 hours ago

        I haven’t played FC5 nor 6, but the running out of ammo really feels like FC2. Having to scavenge for weapons in the middle of fights or using mounted guns and grenades to kill enemies. Wich I think really improves the game, but it could not be as good in these other releases.

        • @PugJesus
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          616 hours ago

          FC2 is the only good Farcry as far as I’m concerned.

          • zqps
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            6 hours ago

            gets attacked by a huge eagle and drops to low health

            Heals himself by removing a bullet from of his arm

          • @Quetzalcutlass
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            11 hours ago

            I’m not a fan of the current trend of remakes, but a re-release of Far Cry 2 might be the only thing Ubisoft could make that I’d still be interested in.

            The degrading weapons, fire physics, and stealth* were leagues better than anything in the later games. If they fixed the instant enemy respawning, added more fast travel stations, and toned down the OP DLC guns that made scavenging weapons pointless it’d be a nearly perfect game.

            * YMMV. It had “fire from the brush and reposition while the enemy searches for you” stealth rather than the “crouch behind someone and you’re completely invisible” stealth of later games. I liked it but a lot of people hated FC2’s stealth gameplay.

        • Porto881
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          418 hours ago

          Well you can’t pick up enemy’s weapons for one. Running out of ammo just means going to the loadout menu and selecting a different weapon

    • @[email protected]
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      419 hours ago

      Im honnestly impressed by how much of a slog FC6 was. God at launch the people delivering your cars were so painfully slow everyone just resorted to shooting the driver once they showed up. I don’t even know if they’ve fixed that.

      • Porto881
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        418 hours ago

        I didn’t play it at launch but can attest that I was just shooting the delivery driver because it took so long for him to get out