• @mrfriki
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    2813 hours ago

    Can you imagine a PS5, Switch or XBOX game that required a Steam account in order to play?

    • @[email protected]
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      13 hours ago

      Half Life required an account at a time no game required accounts. Most PC games of the 7th gen required GFWL, so much so, without piracy, many are unplayable today. Microsoft still does this I.E. Doom Eternal where you’re required to enter a Bethesda account or the absolute shitshow minecraft has become. Most rockstar games on PC of the last decade required rockstar launcher, including steam releases.

      Other than GFWL, there has been very little pushback on these types of requirements. Funnily enough, sony is the last one to arrive and the one that gets the most pushback… People are weird.

      • @[email protected]
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        27 hours ago

        Half Life required an account at a time no game required accounts

        Not disagreeing but it was at least a first-party account and there was a legitimate purpose. PS has none.

        • @[email protected]
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          21 hour ago

          Not disagreeing but what was the legitimate purpose other than growing a platform with a popular game? You know, same as Sony.

      • @[email protected]
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        1312 hours ago

        I mostly agree with you but third party launchers and accounts have gotten pushback on PC for a long time.

    • @[email protected]
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      411 hours ago

      I think if I wanted to play EA games online back in the day on PS3 I had to make an account and sign in and I remember how annoying as shit it was trying to type in a password and email with a controller.

    • @Stovetop
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      312 hours ago

      I could, it’s not that difficult to imagine. Lots of companies have mandated their own account systems for console games, too.