• @[email protected]
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    222 days ago

    For how much effect armor has in most of the game’s play, light roll is a far better choice. Well played, Chad-Dexter, well played.

    • @chuckleslord
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      42 days ago

      Dying in three hits instead of two is a big advantage in both learning patterns and taking heals. Jus’ saying

      • @[email protected]
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        62 days ago

        You’re not wrong, but the extended roll is more likely going to make those three hits into two for a newer player anyway, and I’d say it usually turns 10 hits into 3, thus being a far better choice.