The maker of the video game Genshin Impact has agreed to pay $20 million and to block children under 16 from making in-game purchases without parental consent to settle Federal Trade Commission all
The vast majority of the gaming market, if you go by generated sales revenue, has been mobile gacha games with lootbox / mtx / in game currency transactions for almost a decade now.
This is why basically every major AAA ‘live service’ game is primarily constructed and rushed out the door as a minimum viable product in terms of being a good game, but very robust and well developed in terms of the game’s primary purpose, which is to serve as a platform, a monopsonist market for in game items, cosmetics, battle passes, etc.
Professional studios games really has gone downhill. Who the hell wants loot boxes?
… Is this a joke?
The vast majority of the gaming market, if you go by generated sales revenue, has been mobile gacha games with lootbox / mtx / in game currency transactions for almost a decade now.
This is why basically every major AAA ‘live service’ game is primarily constructed and rushed out the door as a minimum viable product in terms of being a good game, but very robust and well developed in terms of the game’s primary purpose, which is to serve as a platform, a monopsonist market for in game items, cosmetics, battle passes, etc.
Its been like this for almost a decade
Gone downhill for a long time.