• sp3ctr4l
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    2 minutes ago

    … Is this a joke?

    The vast majority of the gaming market, if you go by generated sales revenue, has been mobile gacha games with lootbox / mtx / in game currency transactions for almost a decade now.

    This is why basically every major AAA ‘live service’ game is primarily constructed and rushed out the door as a minimum viable product in terms of being a good game, but very robust and well developed in terms of the game’s primary purpose, which is to serve as a platform, a monopsonist (EDIT: monopolist) market for in game items, cosmetics, battle passes, etc.

    Its been like this for almost a decade

    • @Valmond
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      34 hours ago

      Gone downhill for a long time.