The Picard Maneuver to People [email protected] • 1 month agoDon't let your engineers get hooked on this drugimagemessage-square31arrow-up1328arrow-down116
arrow-up1312arrow-down1imageDon't let your engineers get hooked on this drugThe Picard Maneuver to People [email protected] • 1 month agomessage-square31
minus-square@Acterslink4•1 month agoI have Oxygen not included a shot and it’s more of a human management type game than the more exponentially growing machinery base that factory offers
minus-square@[email protected]linkfedilink2•1 month agoAt the beginning, yes. But, once you reach the mid-game your dupes’ needs are basically managed. The end-game is all about crazy engineering.
minus-square@[email protected]linkfedilinkEnglish1•1 month agoAgreed. I love both games, but ONI is a colony sim like RimWorld or Dwarf fortress.
minus-square@Acterslink1•1 month agoYes, that is more succinctly put than my comment. ONI is it’s own game that has more resemblance to RPG elements on top of the colony sim elements. It isn’t the game for me, but I can see the appeal!
I have Oxygen not included a shot and it’s more of a human management type game than the more exponentially growing machinery base that factory offers
At the beginning, yes. But, once you reach the mid-game your dupes’ needs are basically managed. The end-game is all about crazy engineering.
Agreed. I love both games, but ONI is a colony sim like RimWorld or Dwarf fortress.
Yes, that is more succinctly put than my comment. ONI is it’s own game that has more resemblance to RPG elements on top of the colony sim elements. It isn’t the game for me, but I can see the appeal!