• @LovingHippieCat
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    21 day ago

    Here’s a question. Is it better for the industry to have studios layoff employees when they finish a project and their other project is in Pre-Production which only requires a small team? Or is it better to assign the people who aren’t needed yet, since the Pre-production team is small, to help other teams in a larger parent company? I’d argue the second option is far better. And the second option is what’s happening here.

      • @LovingHippieCat
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        21 day ago

        Exactly. Which is why framing this as layoffs is incredibly disingenuous. And it seems most games media is framing it as such despite it simply being a pre-production decision.