Agent Karyo to GamesEnglish • 7 hours agoThis ancient city sim constantly simulates 1000 NPCs in a clockwork murder sandbox where you can poison someone's drink and leave 'confident that you've pulled off the perfect crime'www.pcgamer.comexternal-linkmessage-square3arrow-up152arrow-down11file-textcross-posted to: [email protected][email protected]
arrow-up151arrow-down1external-linkThis ancient city sim constantly simulates 1000 NPCs in a clockwork murder sandbox where you can poison someone's drink and leave 'confident that you've pulled off the perfect crime'www.pcgamer.comAgent Karyo to GamesEnglish • 7 hours agomessage-square3file-textcross-posted to: [email protected][email protected]
minus-square@[email protected]linkfedilinkEnglish5•6 hours agoThis feels like what “Kingdoms of Elyria” wanted to be.
minus-squareAgent KaryoOPlinkEnglish2•5 hours agoI think the real world implementation of “Kingdoms of Elyria” is Kingdoms Reborn. A multiplayer 4X/city-builder hybrid (although it works just fine in single player too).
This feels like what “Kingdoms of Elyria” wanted to be.
I think the real world implementation of “Kingdoms of Elyria” is Kingdoms Reborn. A multiplayer 4X/city-builder hybrid (although it works just fine in single player too).