Not all that impressive for a game today, but this was basically unheard of in the 1980s and it explains how the movements were so smooth.

If you’ve played it a decent amount of times, you will recognize every movement in the live action video as it looks in the game.

Also, for those who don’t know what rotoscoping is: https://en.wikipedia.org/wiki/Rotoscoping

  • @[email protected]
    link
    fedilink
    English
    9
    edit-2
    4 hours ago

    I was 17 or 18 when I first learned that.

    It inspired me to buy a copy of Muybridge’s “Figure In Motion” (still on my shelf!) and scan it and use it as a base for animations for my earliest game prototypes.

    • Flying SquidOP
      link
      English
      65 hours ago

      Muybridge’s motion studies are amazing! I didn’t even make the connection, but I can see it now.