Not all that impressive for a game today, but this was basically unheard of in the 1980s and it explains how the movements were so smooth.

If you’ve played it a decent amount of times, you will recognize every movement in the live action video as it looks in the game.

Also, for those who don’t know what rotoscoping is: https://en.wikipedia.org/wiki/Rotoscoping

  • @Ugurcan
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    2 hours ago

    “Actual person” was the developer’s brother.

  • Captain Aggravated
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    42 hours ago

    Some of the original footage is on Youtube, and you can tell which of the takes of the ending princess hug scene made it into the game because of how she swings a foot back.

  • @[email protected]
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    2 hours ago

    I was 17 or 18 when I first learned that.

    It inspired me to buy a copy of Muybridge’s “Figure In Motion” (still on my shelf!) and scan it and use it as a base for animations for my earliest game prototypes.

    • Flying SquidOP
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      63 hours ago

      Muybridge’s motion studies are amazing! I didn’t even make the connection, but I can see it now.

  • DosDude👾
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    358 hours ago

    Good to see people still discovering things from old games. This was all general knowledge, at least in my circles. But it’s always nice to see people discovering it! The video is a great showcase.

    • Flying SquidOP
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      57 hours ago

      I honestly always thought it was just really good animation.

      • @[email protected]
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        4 hours ago

        IMHO it was the two things, rotoscoping and good animation, there’s other games that used rotoscoping and they don’t have the same smooth movements.

        Other game where they got awesome results is Another World.

        • Flying SquidOP
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          26 hours ago

          I forgot all about that game! It was incredible! Just nothing like it at the time.

  • @hOrni
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    138 hours ago

    Wait till You hear about Mortal Kombat.

    • Flying SquidOP
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      167 hours ago

      Mortal Kombat came later. In 1992. Prince of Persia came out in 1989 and, as it showed, was in development starting in 1985.

      This just did not happen in the 80s.

    • Destide
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      78 hours ago

      We need more characters just colour swap the same stunt man in a ninja suit