To respond to yours though, I’d say it depends on how much content there is! If a game can easily take 1000 hours with no degradation of enjoyment, I would pay $100 for it
Edit to add: I realize this didnt exactly address your question, but I’m not sure what percentage since it heavily depends on the quality and quantity of content
For me personally, I find it really easy to add “hours” to a game’s runtime, and I’d sooner pay more for a higher quality experience and a shorter runtime. I’ve spent about a fifth of that 1000 mark in both Baldur’s Gate 3 and Elden Ring, and they’d have been worth $100 to me. Indiana Jones was worth every bit of the $70 I paid, and it took me under 20 hours.
Hm… how much is too much, then? If 70% higher than the industry standard isn’t too nuch
Wow people really didn’t like my question!
To respond to yours though, I’d say it depends on how much content there is! If a game can easily take 1000 hours with no degradation of enjoyment, I would pay $100 for it
Edit to add: I realize this didnt exactly address your question, but I’m not sure what percentage since it heavily depends on the quality and quantity of content
For me personally, I find it really easy to add “hours” to a game’s runtime, and I’d sooner pay more for a higher quality experience and a shorter runtime. I’ve spent about a fifth of that 1000 mark in both Baldur’s Gate 3 and Elden Ring, and they’d have been worth $100 to me. Indiana Jones was worth every bit of the $70 I paid, and it took me under 20 hours.