I remember that back in the day it did make a performance hit on some PCs, and there were other problems with screenshots etc. Guess microsoft didn’t code it in the most optimal way …
A lot of the GPU drivers back then sucked since it was a rather large departure from how stuff worked under XP.
Like in one release we went from a model where only a single app could use the 3D bits of the GPU at once, to the system itself using relying on them to present the UI and letting multiple apps share it at the same time.
Not really, with a GPU compositor it’s basically free.
I remember that back in the day it did make a performance hit on some PCs, and there were other problems with screenshots etc. Guess microsoft didn’t code it in the most optimal way …
A lot of the GPU drivers back then sucked since it was a rather large departure from how stuff worked under XP.
Like in one release we went from a model where only a single app could use the 3D bits of the GPU at once, to the system itself using relying on them to present the UI and letting multiple apps share it at the same time.