• The Picard ManeuverOP
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    151 month ago

    Those old NES games broke my fear of failure, so roguelikes, soulslikes, and similar games where you have a real chance of losing are my jam.

    This also applies to games with permanent roster losses like XCOM or Darkest Dungeon. I can’t get enough.

    • db0
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      71 month ago

      Funnily enough, I couldn’t get into the souls likes until now. The need to memorize boss patterns doesn’t appeal to me me

      • @shneancy
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        21 month ago

        have you considered playing with the approach that soulslikes are really rhythm games and boss battles are dance offs (to death)?

        this perspective allowed me to enjoy soulslikes more

        • db0
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          31 month ago

          The problem is that this doesn’t take a away the memorization requirement and I just don’t have the time for that. Also having to walk to the boss and grind through all the minions in-between was also very annoying.

          • @shneancy
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            11 month ago

            that’s fair, i think i enjoyed Elden Ring the most of all soulslikes because if you can’t be asked to memorise a specific boss you can just go somewhere and come back strong enough to two hit the one that gave you trouble

            • db0
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              1 month ago

              Yea, that would be OK if I also didn’t dislike the concept of “levels” and “winning” by over-leveling or grinding 😁

    • db0
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      61 month ago

      Xcom Ironman is the true achievement 😅

      • The Picard ManeuverOP
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        11 month ago

        I’ve had a successful Ironman run on Commander difficulty in XCOM 2 (WOTC), but Legendary Ironman continues to elude me. I usually get back into it once or twice each year and try again. Maybe one of these days!

        • db0
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          21 month ago

          I never bothered with legendary Ironman either. It just feels it would be too frustrating unless I’m willing to dedicate my life into it.

    • @[email protected]
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      41 month ago

      You might like Last Train Home. Every soldier loss is permanent and there’s only so many you can find/rescue.

      Based on true events, which is the most insane part. It’s kinda like frostpunk and an RTS game mixed together, which is very satisfying. Souls-like difficulty.

      https://youtu.be/q0lJ9A4AtFo