@[email protected] to RPGMemes @ttrpg.network • 21 hours agoIt'll never failttrpg.networkimagemessage-square9fedilinkarrow-up1230arrow-down10
arrow-up1230arrow-down1imageIt'll never failttrpg.network@[email protected] to RPGMemes @ttrpg.network • 21 hours agomessage-square9fedilink
minus-squareTar_Alcaranlinkfedilink24•edit-221 hours agoThat’s why Cthulhu (in CoC) has an attack that “kills 1d4 investigators per turn”
minus-square@Archpawnlink5•10 hours agoIf we can give him a -3 penalty, then we’ll get more investigators than we lose.
minus-squareBjörn Tantaulinkfedilink10•21 hours agoAha! Just make an investigator that is not an investigator!
minus-squareTar_Alcaranlinkfedilink12•20 hours agoin CoC, player characters are called Investigators. So basically, 1d4 player characters die when he’s nearby.
That’s why Cthulhu (in CoC) has an attack that “kills 1d4 investigators per turn”
If we can give him a -3 penalty, then we’ll get more investigators than we lose.
Aha! Just make an investigator that is not an investigator!
in CoC, player characters are called Investigators. So basically, 1d4 player characters die when he’s nearby.
Send in NPCs!
Peasant raygun wins again!