Alphane MoonM to Hardware • 3 days agoNvidia's new tech reduces VRAM usage by up to 96% in beta demo — RTX Neural Texture Compression looks impressivewww.tomshardware.comexternal-linkmessage-square10arrow-up127arrow-down13cross-posted to: [email protected]
arrow-up124arrow-down1external-linkNvidia's new tech reduces VRAM usage by up to 96% in beta demo — RTX Neural Texture Compression looks impressivewww.tomshardware.comAlphane MoonM to Hardware • 3 days agomessage-square10cross-posted to: [email protected]
minus-square@[email protected]linkfedilink11•3 days agoThe performance cost is not insignificant. And comparing it to uncompressed original pngs is disingenuous. No games are using uncompressed textures.
minus-square@Cypherlink6•3 days ago revealing a whopping 96% reduction in memory texture size with NTC compared to conventional texture compression techniques From the article.
minus-square@[email protected]linkfedilink6•3 days agoYou’re correct. I guess they’re comparing against compressed pngs. Judging from the image at least. But still, I think they’re cherry picking one of the worst formats to make the comparison look good. Not to say that means this is bad. Just the cost/benefit is not nearly as good as it appears. We need comparisons against ETC or DXT.
The performance cost is not insignificant.
And comparing it to uncompressed original pngs is disingenuous. No games are using uncompressed textures.
From the article.
You’re correct. I guess they’re comparing against compressed pngs. Judging from the image at least.
But still, I think they’re cherry picking one of the worst formats to make the comparison look good.
Not to say that means this is bad. Just the cost/benefit is not nearly as good as it appears. We need comparisons against ETC or DXT.
Call of Duty be like