I came across this cryptic phrase in a description of an old D&D adventure Tale of the Comet . In context, it seems to describe the designer solving a problem of game balance by having the powerful technology items have limited charges / uses before expiring. But I cannot parse prophet-squeeze-monster and I certianly don’t recognise it as a classic trope. Any ideas?

  • Stern
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    14 hours ago

    My guess based on your description would be something good, that after a few uses, goes catastrophically bad. Like a gun that disintegrates the person you shoot (prophet) and each subsequent use after the first (squeeze) gives it a increasing chance to disintegrate itself and the user. (monster)