I came across this cryptic phrase in a description of an old D&D adventure Tale of the Comet . In context, it seems to describe the designer solving a problem of game balance by having the powerful technology items have limited charges / uses before expiring. But I cannot parse prophet-squeeze-monster and I certianly don’t recognise it as a classic trope. Any ideas?
Might be more suited for [email protected].
The way I would understand it is the good old You are the chosen ones, and you need to absolutely get XXXX by killing monsters to prevent the doom of ZZZZ
So just a way to make PC use their ressources. It’s the kind of stuff which work in old-school RPG were ressource attrititon is a full part of the game. Modern RPG tend to drift away from the fight monsters in dungeon and removed or simplified the ressource management aspect (I love how Blade in the Dark let you declare your equipment on the fly rather than having long discussion about what you bring, save a lot of time for the players)