@[email protected]M to [email protected]English • 1 day agoSkyrim was 'personally rebalanced' by producer Jeff Gardiner just 2 weeks before launch: 'Well, I hope this is good'www.pcgamer.comexternal-linkmessage-square29fedilinkarrow-up1113arrow-down15
arrow-up1108arrow-down1external-linkSkyrim was 'personally rebalanced' by producer Jeff Gardiner just 2 weeks before launch: 'Well, I hope this is good'www.pcgamer.com@[email protected]M to [email protected]English • 1 day agomessage-square29fedilink
minus-square@[email protected]linkfedilinkEnglish4•9 hours agoWhile I agree, this falls apart in VR, which is objectively the best way to play. Physical combat lacks any sort of weight, while archery with mods feels insanely satisfying. I wish physical combat felt… good.
minus-square@[email protected]linkfedilinkEnglish3•2 hours agoSounds to me like a reason VR is not actually objectively the best way to play.
minus-square@CarnivorousCouchlinkEnglish2•edit-27 hours agoBut I love flailing my hand around like mad to cheesily get a bunch of hits in quickly!!!
While I agree, this falls apart in VR, which is objectively the best way to play. Physical combat lacks any sort of weight, while archery with mods feels insanely satisfying. I wish physical combat felt… good.
Sounds to me like a reason VR is not actually objectively the best way to play.
But I love flailing my hand around like mad to cheesily get a bunch of hits in quickly!!!