I think if Saros delivers, Housemarque will find themselves as the only player in a brand new genre of games, similar to what FromSoft established with the Souls games and the resulting Soulslike genre.

Prepare for the Returnal-likes.

  • @slimerancherM
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    41 day ago

    Well Souls-like become a genre after Dark Souls, previously it was just a difficult Action RPG game.

    I haven’t played Returnal yet though, does it introduce no newer mechanics (or a new take on existing mechanics) that can have it stand as it’s own sub-genre?

    All it takes is few unique mechanics that other start using, and people calling it “Returnal-like” or something. But if it doesn’t have anything unique like that, which other may copy, then I doubt it.

    • @makeshiftreaper
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      21 day ago

      The most unique mechanic I can think of is the adrenaline system which makes you stronger as you kill more enemies without getting hit. However a bullet hell or a rogue-like that rewards you for not getting hit doesn’t feel nearly as innovative as both the bonfire system and the Souls games freedom of build options in my opinion