• @ysjet
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    07 hours ago

    Boy are you gonna be surprised as hell when you find out what sort of percentage other publishers take, especially for physical releases!

    Shockingly enough, infrastructure requires money to run!

    • Yerbouti
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      -17 hours ago

      You mean like Epic who takes 12%? Or Itch that let you chose your contribution? Or Humble that takes 25% but give half of that to charity?
      BTW steam is not a publisher…

      The infrastructure argument is just BS in 2025. Just admit you’re an official gamer, meaning you will do anything to protect a soulless capitalist business that make millions everyday but employ like 83 people. Ubisoft bad, Steam good, I know lol.

      • @[email protected]
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        6 hours ago

        The infrastructure argument is just BS in 2025

        Why? Do we have free electricity and data centers? Sign me up for my share of both.

        • Yerbouti
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          06 hours ago

          Lol, in 2022 steam had profit margin of 70%. That makes it the most profitable company per employee in the United States, check it out. But obviously, they’re not in it for the money, they just want players like you to be happy.

      • @ysjet
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        01 hour ago

        Oh please, Sony, Nintendo, Apple, etc all take 30%+. Epic is flailing horribly while running EGS at a deficit held up solely by Fortnige skins and gambling (but it’s ok when they do it right?)

        Physical publishers take 60%+.

        Humble bundle is getting discounted keys because it’s for charity.

        Steam is a publisher. They’ll also finance your game with interest-free loans, you don’t even need to publish your game on Steam.

        More to the point, Steam offers massive value for that 30%- forums, hosting, security, patching services, hosting, matchmaking, dlc options, the list goes on and on… And more importantly, steam doesnt care if you use those services even while selling keys elsewhere. that means that steam doesn’t even get 30% of the take from those keys.