• @linearchaos
    link
    English
    01 year ago

    Enormous fixed cost, yes. Billion not so much. The size of their entire catalog isn’t even going to be that significant. Music is tiny even the flac stuff just isn’t that big. The streams are so small they probably don’t even need peering agreements with most services. I’d be surprised if they’re burning more than 10 million a month in infrastructure. Now Netflix, YouTube, live video streaming services, totally different story. Those poor bastards end up maintaining servers inside other people’s networks.

    • @LetMeEatCake
      link
      English
      71 year ago

      Fixed costs isn’t the cost of having a single server with the storage. I’m thinking everything they need to have built up with the intent of having between N1 and N2 MAU, in order to make that viable.

      It’s the cost of developing the software stack, of hiring the lawyers and accountants that (1) acquire the music rights and (2) handle the music payouts, it’s the lawyers that handle the different legal requirements across every major global economy, it’s the servers located in all of those countries with as many sub-national locations as necessary, it’s the IT staff that manage that server uptime, it’s the software developers that maintain that system and improve upon it so rivals don’t jump too far ahead… Etc.

      Building a streaming platform that expects to have multiple billions of dollars in revenue across hundreds of millions of users is going to have enormous fixed costs that cannot be trivially scaled down if user counts are lower. If they plan around a much lower user count they can scale it down at that planning phase, but not after the fact (at least not easily).

        • @LetMeEatCake
          link
          English
          3
          edit-2
          1 year ago

          Interesting. That’s dated October of 2009 and says Spotify had 5m users. Looks like they have ~200m users today. At a linear scaling it’d be twenty times larger, or £120m=$154m per month. That’s $1.85b/year.

          In reality it wouldn’t scale linearly, but it also accounts for zero salaries, which was the major component of my comment.

          • @linearchaos
            link
            English
            11 year ago

            Look I appreciate the downvotes and all, but didn’t you just say that fixed costs don’t go up and down with users?

            • @LetMeEatCake
              link
              English
              1
              edit-2
              1 year ago

              (1) I didn’t downvote you.
              (2) I said something similar but critically different:

              Building a streaming platform that expects to have multiple billions of dollars in revenue across hundreds of millions of users is going to have enormous fixed costs that cannot be trivially scaled down if user counts are lower. If they plan around a much lower user count they can scale it down at that planning phase, but not after the fact (at least not easily).

              The intended size of the platform dictates the fixed costs.

              And…
              (3) The data you provided wasn’t fixed costs. It was variable costs like server time, music rights, and bandwidth.