Hey everyone! Chris Adderley here, one of the designers on the KSP2 team here at Intercept Games. If you've been around for a bit, you might also know me as Nertea! In aerospace, a recurring joke is that every discipline considers their part of the project the most critical to mission success. Pr...
So much for “short while after launch” without them.
So much for “short while after launch” without them.
The way I see it is this, I can wait as long as it takes. If they end up figuring things out, then great, I’ll get it once it’s in a playable state. If they don’t, we’ll at least I haven’t invested much into it and can always mod the hell out of ksp 1.
It feels a bit like they’ve taken advantage of people’s love of KSP to get these pre-orders. If the legacy for KSP 1 wasn’t involved, I feel like they would have waited until it was actually ready for release.
The way I see it is this, I can wait as long as it takes. If they end up figuring things out, then great, I’ll get it once it’s in a playable state. If they don’t, we’ll at least I haven’t invested much into it and can always mod the hell out of ksp 1.
Similar views. I just wish I hadn’t broken my “no preorders” rule with this title since I love KSP so much.
Cuz that’s what this is. A preorder not an actual playable game, even an early access one at that.
It feels a bit like they’ve taken advantage of people’s love of KSP to get these pre-orders. If the legacy for KSP 1 wasn’t involved, I feel like they would have waited until it was actually ready for release.