• @[email protected]
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      192 years ago

      This particular thing kinda sucks, though. I also hate when there’s a puzzle that goes “you know that interaction that normally doesn’t work? We’ve enabled it here and it’s how you’re supposed to solve this puzzle! Surprise!”

      • @[email protected]
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        132 years ago

        Moon logic. Puzzles that are hard because they make no damn sense.

        “Oh yes, of course I need to combine a fish with a phone book to create a sailboat.”

      • @JTode
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        32 years ago

        ALL THE UPVOTES, GET THEM IN HERE NOW

    • @Madison420
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      72 years ago

      FF8 was infuriating about that shit, iirc shit did somewhat glimmer but they had a habit of jamming junk under overhangs you can’t see under and can’t really tell exist unless you try to walk there. You end up spending a significant part of the game walking around all the walls like a psychopath.

        • @Texas_Hangover
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          12 years ago

          That’s what’s wrong with your generation. You want all of the reward, and none of the work.

          In MY day, we had to LOOK for shit goddamit.