Patchnotes for the upcoming 1.1.1 are live. Have fun reading^^

  • @subq
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    -31 year ago

    deleted by creator

    • @ClarkDoom
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      1 year ago

      I only see boss health increased unless I’m missing something. I think that’s a good change because bosses are way too easy in D4.

      • @subq
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        01 year ago

        deleted by creator

        • @betheydocrime
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          51 year ago

          That’s just bosses, not all monsters

          • @subq
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            11 year ago

            deleted by creator

        • @[email protected]
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          21 year ago

          Bosses (I don’t think it includes elites) usually are alone or spawning their own adds. So that two points practically unrelated

      • @subq
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        01 year ago

        deleted by creator

        • @ClarkDoom
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          41 year ago

          I’m confused what you were trying to convey in that case. Players have been asking for mob density to be increased and we’ve also asked for bosses to be a challenge. This patch seems to be giving us what we asked for.

    • @MrGiblets
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      21 year ago

      If monsters have more density then they have more health. That’s just science.