Godot 4.1 Beta 2 has released, with the full 4.1 release coming early July.

  • @Panda
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    11 year ago

    Thanks for the advice! Do you (or anyone else) happen to know if there are big C#-related changes in 4.1? I’m worried I’m trying to fix something in 4.0.3 that will already be fixed in 4.1. I did read the Dev snapshots and I know about the custom resources and the GlobalClass attribute.

    Thank you!