• worhui
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    5 days ago

    It’s a real stretch to look to the 1992 human interface guidelines. Long ago apple abandoned human interaction for the purpose of design.

    It was amazing while it existed and I am glad for that early work where computers were designed to help people to work.

    • hitmyspot@aussie.zone
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      5 days ago

      I think it’s valid to look back at past design guidelines and rationale and use that to critique current design.

      The current design is more cluttered. Less consistent and requires more prior knowledge.

      • Victor
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        5 days ago

        Both points are valid IMO. Paradigms change, and the ability to accomplish something that wasn’t possible in the past due to technical limitations or lack of skill/knowledge shouldn’t stop us from doing good things now.

        But it’s also important to look back at the rationales behind design decisions of the past and really understand why it isn’t okay—or actually is okay—to go against those past recommendations.

        • Strit@lemmy.linuxuserspace.show
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          5 days ago

          Having icons in menus does clutter a bit, but it is a real boon to people that can’t read or have bad vision, so they can easily find the entry they need.

            • mmmm@sopuli.xyz
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              5 days ago

              That’s the actual issue. There are some people that are led by icomography. i.e. I don’t have bad near-sight vision so I won’nt need icons, but I happen to be trying to learn german and set my phone in german, so it’s a good clue when things are appropiately labeled with an icon so I don’t get lost and still can learn about how something is named in german.

              All in all if you don’t want all those icons then there should be a setting to hide all but the most important ones - or all icons regardless.