The problem in this case is that they automatically trigger XeSS, which isn’t bad unto itself (unless it can’t be deactivated, which this sounds like).
The GPU does support XeSS but it crashes on Linux. If they just added a toggle/cmd flag to disable the feature changing the vendorId wouldn’t be necessary.
I am playing Baldur’s Gate 3 (can’t say enough great things about this game) and they had a toggle in the game setting for upscaling options. And DLSS runs great with my Linux PC. I thought I heard Larian say they are trying to get XeSS too.
You can enable either Nvidia’s DLSS or AMD’s FSR via the settings menu.
I imagine Larian care. Especially since they’re pushing Steamdeck support.
The reason this is a “supported platform” issues is that the developers of Hogwarts legacy know their supported platforms support XeSS, so any work that is not “just turn it on” is additional work for no gain.
The problem in this case is that they automatically trigger XeSS, which isn’t bad unto itself (unless it can’t be deactivated, which this sounds like).
The GPU does support XeSS but it crashes on Linux. If they just added a toggle/cmd flag to disable the feature changing the vendorId wouldn’t be necessary.
Could the game developers simply add this toggle for XeSS?
LinUX iS nOt A sUpPoRrtEd PlaTfOrm
I am playing Baldur’s Gate 3 (can’t say enough great things about this game) and they had a toggle in the game setting for upscaling options. And DLSS runs great with my Linux PC. I thought I heard Larian say they are trying to get XeSS too.
I imagine Larian care. Especially since they’re pushing Steamdeck support.
The reason this is a “supported platform” issues is that the developers of Hogwarts legacy know their supported platforms support XeSS, so any work that is not “just turn it on” is additional work for no gain.