Firewatch was meant to spark a subgenre but its influence didn’t spread. A decade on, we ask why Roblox and Minecraft are more

  • AlternatePersonMan
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    1 day ago

    Hated the ending. I thought the game was finally about to get good, then it was the end, and a bad one.

    • XeroxCool
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      24 hours ago

      I thought it was a clever take on why isolationism leads to theories and assumptions about everyone else. The rangers are isolated and created their own paranoia. Obviously, they couldn’t readily get more information, so it’s not their fault for being in the dark.

      The only thing I specifically didn’t like about the ending was how this whole manifesto of sorts was presented. I get that it gives closure on the writer’s intended narrative, but it admits a lot of legal guilt for the antagonist.

    • THE_GR8_MIKE
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      1 day ago

      Kind of related, but Gears of War 4 and especially 5 did the same exact thing to me. Talk about a right kick in the dick.