if write to Gscale input=> “{10-20}”
and
imageOptions
guidanceScale = [input.Gscale]
saveDescription = Guidance Scale is [input.Gscale]
// or
saveDescription = Guidance Scale is [settings.imageOptions.guidanceScale]
it will assign a random Guidance Scale to the image every time, but in its saveDescription, it will write a different random number instead of the used before.
Is there any way to get the value of the guidanceScale of this image?


Ah good point! Sorry for the delay here, I’ve just added the ability to write
imageOptionsas a function - so you should now be able to just replace your original imageOptions with something like this:imageOptions() => gs = input.Gscale.evaluateItem; return { guidanceScale: gs, saveDescription: `Guidance Scale is ${gs}`, // ... etc. };Thank you for your help!