No. SteamWorks only provides matchmaking and listing, not hosting.
And streaming/shared screen apparently. And input control over the internet (which addresses 2 major issues). So, you were wrong… You just didn’t anticipate it would change the context of the game so you only need to deal with it on a local level (which is actually brilliant)
Just admit its a cool feature. You don’t need to give a shit about steam to admit that.
What do you call it when 2 different players are controlling a game… The term is multiplayer. And I even gave examples of games (like Proverb), where real multiplayer would be very trivial to add using this. Not every multiplayer game needs to be split screen, or totally independent (particularly casual gaming).
If you say so. Lol
And streaming/shared screen apparently. And input control over the internet (which addresses 2 major issues). So, you were wrong… You just didn’t anticipate it would change the context of the game so you only need to deal with it on a local level (which is actually brilliant)
Just admit its a cool feature. You don’t need to give a shit about steam to admit that.
What do you call it when 2 different players are controlling a game… The term is multiplayer. And I even gave examples of games (like Proverb), where real multiplayer would be very trivial to add using this. Not every multiplayer game needs to be split screen, or totally independent (particularly casual gaming).