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The developers shouldn’t be opposed to players choosing to use saves however they want. They can encourage something, sure, but intentionally limiting players whose preferences don’t match theirs is crappy design.
Yeah I don’t like it when they remove what are essentially accessibility features in the name of their artistic vision. A classic is something like limiting when you can pause the game.
Auto save 27 becomes corrupted because of the crash, auto save 26 which has been untouched the last 10 minutes should be fine.
That makes sense. OP mentioning save slots made me think they were habitually duplicating their entire save file after each save or something!
Yes, HereIAm is right, that’s what I ment.
It should be easy for a developer to implement this, I have no idea why they went with this. No program is bug free, so it is just stupid.
I guess it’s a design decision so people don’t save-scum, but losing your whole game highlights a pretty massive issue with that design
The developers shouldn’t be opposed to players choosing to use saves however they want. They can encourage something, sure, but intentionally limiting players whose preferences don’t match theirs is crappy design.
Yeah I don’t like it when they remove what are essentially accessibility features in the name of their artistic vision. A classic is something like limiting when you can pause the game.