What an absolute shitshow

  • FooBarrington
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    15 hours ago

    Godot didn’t replace an existing broadly used GPL game engine, so this is irrelevant.

    • daniskarma@lemmy.dbzer0.com
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      14 hours ago

      The logic was that with a mit license companies will provide a copy of the software infected with spyware leaving the open source project behind.

      Explain why that hasn’t happened to godot.

      • FooBarrington
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        4 hours ago

        No, the logic was that replacing a GPL project with an MIT project is bad.

      • mexicancartel@lemmy.dbzer0.com
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        10 hours ago

        Because Godot is already quite ibferior to its proprietary alternatives, atleast in popularity. If godot was The game engine that everyone uses, proprietary ones will come and try to have it. They can have all the godot features as well as something new from their side

        • daniskarma@lemmy.dbzer0.com
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          4 hours ago

          Could you provide some examples when that had happened?

          I’m looking up famous projects using mit license and in any of those that had happened.

          Lua, node.js, jQuery…

          Even X11 which was indeed replaced by other system… Wayland, which also uses MIT license.