In your time with Godot, have you stumbled across something useful but hard to find, like:
- Godot features
- Edge cases/issues of Godot features
- Libraries/assets
- Open source projects
- Tutorials, Guides, Blog posts
Or anything else you wish you’d found earlier? If so please feel free to share it here!


I’ve already shared this, but can’t help but praise it again for C# users: Cat-Lips/GodotSharp.SourceGenerators
Among other things, this library auto-generates boilerplate to access most Godot things with names (like your scene tree nodes). That means changes to the scene tree in the Godot Editor immediately show up as errors in the IDE, so refactoring becomes a lot easier :)